Nerve software is seeking an experienced Animator familiar with all aspects of the animation pipeline. As a generalist your job will be to take on animation related tasks from top to bottom, including rigging, skinning, animating, and engine implementation in a variety of styles. Special consideration will be made for those with interest in related disciplines such as vfx creation, 3D modelling, or tools scripting.
Skills and Requirements
- 2+ years of animation experience in game development
- Competent in rigging and skinning 3D assets
- Skilled in animating organic and non-organic forms
- Eye for visual storytelling through movement in a range of styles
- Proficient in Maya, Max, or equivalent
- Experience with Unreal Engine 4 including the Skeletal Mesh Animation System and Sequencer
- Self motivated with ability to collaborate and articulately communicate with other team members.
- Comfortable working with minimal direction
Apply for this position
- Experience with VFX editors and particle systems
- Experience with 3D prop and material creation
- Experience with Python, MEL, Maxscript, or equivalent scripting language