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Nerve is always interested in hearing from talented, dedicated developers. Currently, we are
looking to expand our team with the following positions:
User Interface Artist/Graphic Designer Qualifications:
2+ years of professional experience implementing UI and HUD elements
Proficiency in Flash (and Photoshop) is essential
Console and XUI experience is a plus
Solid visual design sense with a focus for simple, sleek and usable interfaces
Strong knowledge of gaming cross-platform compatibility restrictions and requirements is desired
Excellent written and oral communication skills in a team environment
Portfolio demonstrating multiple samples of UI, HUD and other applicable artwork
Please submit your resume, with UI Artist in the subject line to jobs@nervesoftware.com
3D Modeler Qualifications:
2+ years experience modeling prop and modular environment models, textures, and skins
Ability to construct environments and objects from reference or concepts
Experience working with multi-pass shader effects
Solid traditional art skills
Excellent written and oral communication skills in a team environment
Knowledgeable in 3DSMax, or similar tools, for high and low poly modeling
Proficient in Photoshop, Zbrush and/or Mudbox
Portfolio showing multiple samples of models/textures
Please submit your resume, with Modeler in the subject line to jobs@nervesoftware.com
Animator Qualifications:
2+ years of professional animating experience
Proficiency in 3D Studio Max and/or Maya or similar tools for animation
Proficiency in both key frame and motion capture animation
Experience rigging, skinning and weighting characters
Strong communication and organizational skills
Portfolio showing multiple samples animation
Please submit your resume, with Animator in the subject line to jobs@nervesoftware.com
Level Design Qualifications:
2+ years of game industry experience as a designer
Experience shipping games in a level design capacity
Proficiency in 3D Studio Max and/or Maya or similar tools for animation
Experience with engine specific toolsets (Radient, DEdit, UnrealEd, etc...)
Scripting experience
Ability to work other designers and artists and be responsive to feedback
Strong communication and organizational skills
Please submit your resume, with Level Designer in the subject line to jobs@nervesoftware.com
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